Agency by Design

Educational initiatives that emphasize making, design, engineering, and tinkering have been gaining traction in schools and organizations across the country. While maker-centered learning is not a new concept, recent and emerging trends suggest a new kind of hands-on pedagogy—a responsive and flexible pedagogy that encourages community and collaboration (a do-it-together mentality), distributed teaching and learning, and crossing boundaries.

Agency by Design (AbD) is a multiyear research initiative at Project Zero investigating the promises, practices, and pedagogies of maker-centered learning experiences.

The Framework
Resources
documentation and assessment toolsInquiry Cycle Tool

Inquiry Cycle Tool

The Inquiry Cycle is a tool to support teacher and student learning—and to make that learning visible—all the while exploring the capacities associated with the Agency by Design framework for maker-centered learning.

Field NoteUnderstanding Agency Part II: Putting an Abstract Concept into Action

Understanding Agency Part II: Putting an Abstract Concept into Action

AbD researchers describe how their use of agency “vignettes” help them gain new understandings around the concept of agency.

thinking routines“聯系互動” 的思考模式

“聯系互動” 的思考模式

這個思考模式鼓勵學生能夠慢下来,仔细觀察其中一個系统。通過這樣幫助學生更好地認識具體系統裡無論是直接或間接相關的人物,學生也會注意到系统裡任何一點變化,也許都會有意無意地影響到系统的其它方面。

thinking routines“深入拆解”的思考模式 (简体版)

“深入拆解”的思考模式 (简体版)

这个思考模式通过让学生慢慢、细心地观察物件和系统中的细节,鼓励他们不止观察物件的表面特征,更重要的是了解其内部运作。

thinking routinesParts, Purposes, Complexities - Adapted for Early Childhood Education

Parts, Purposes, Complexities - Adapted for Early Childhood Education

This routine encourages learners to slow down and make careful, detailed observations as they look beyond the obvious features of an object or system and think about how it works. This thinking routine can help foster curiosity as children notice details, ask questions, make connections, and identify topics for future inquiry.

activities and practicesMemorable Making Experience

Memorable Making Experience

A conversation starter and reflective activity for introducing young people and adults to making.

thinking routinesPENSE, SINTA, SE IMPORTE

PENSE, SINTA, SE IMPORTE

Essa rotina encoraja os estudantes a considerarem as diversas perspectivas de quem interage em um sistema particular. O objetivo dessa rotina é ajudar os estudantes a entender no que as diversas pessoas que participam de um sistema pensam, o que sentem e com o que se importam de uma forma particular em função de sua posição no sistema.

publicationsParticipatory Creativity: Introducing Access and Equity to the Creative Classroom

Participatory Creativity: Introducing Access and Equity to the Creative Classroom

Participatory Creativity: Introducing Access and Equity to the Creative Classroom presents a systems-based approach to examining creativity in education that aims to make participating in invention and innovation accessible to all students. Moving beyond the gifted-versus-ungifted debate present in many of today’s classrooms, the book’s inclusive framework situates creativity as a participatory and socially distributed process. The core principle of the book is that individuals are not creative, ideas are creative, and that there are multiple ways for a variety of individuals to participate in the development of creative ideas. This dynamic reframing of invention and innovation provides strategies for teachers, curriculum designers, policymakers, researchers, and others who seek to develop a more equitable approach towards establishing creative learning experiences in various educational settings.