Participatory Creativity: Introducing Access and Equity to the Creative Classroom presents a systems-based approach to examining creativity in education that aims to make participating in invention and innovation accessible to all students. Moving beyond the gifted-versus-ungifted debate present in many of today’s classrooms, the book’s inclusive framework situates creativity as a participatory and socially distributed process. The core principle of the book is that individuals are not creative, ideas are creative, and that there are multiple ways for a variety of individuals to participate in the development of creative ideas. This dynamic reframing of invention and innovation provides strategies for teachers, curriculum designers, policymakers, researchers, and others who seek to develop a more equitable approach towards establishing creative learning experiences in various educational settings.
The Agency by Design guide to implementing maker-centered teaching and learning
Maker-Centered Learning provides both a theoretical framework and practical resources for the educators, curriculum developers, librarians, administrators, and parents navigating this burgeoning field. Written by the expert team from the Agency by Design initiative at Harvard's Project Zero, this book
A surge of voices from government, industry, and education have argued that, in order to equip the next generation for life and work in the decades ahead, it is vital to support maker-centered learning in various educational environments. Maker-Centered Learning provides insight into what that means, and offers tools and knowledge that can be applied anywhere that learning takes place.
Educator Gus Goodwin shares how his students engage with the Agency by Design capacities during a design and engineering challenge, specifically highlighting the capacity Exploring Complexity.
Video by Alex Coppola
Featured photo by Jaime Chao Mignano
How do you define tinkering? In this post, Agency by Design principal investigator Shari Tishman tinkers towards a definition of tinkering that considers standard text book definitions, examples from real life tinkerers, and a consideration of the “symptoms” of tinkering.